/*
 * Context.h
 *
 *  Created on: 3 mai 2009
 *      Author: CHETIER
 */

#ifndef CONTEXT_H_
#define CONTEXT_H_

#include <stdlib.h>
#include <iostream>
#include <SDL/SDL.h>
#include <GL/GL.h>

class Context
{
private :
	int _Window_width;
	int _Window_height;
	int _FrameRate;

public:
    int getWindow_width() const
    {
        return _Window_width;
    }

    void setWindow_width(int _Window_width)
    {
        this->_Window_width = _Window_width;
    }

    int getWindow_height() const
    {
        return _Window_height;
    }

    void setWindow_height(int _Window_height)
    {
        this->_Window_height = _Window_height;
    }

    int getFrameRate() const
    {
        return _FrameRate;
    }

    void setFrameRate(int _FrameRate)
    {
        this->_FrameRate = _FrameRate;
    }
};

#endif /* CONTEXT_H_ */
